Nametags change to undefined or black when a player disconnects #1

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opened 2025-07-30 03:58:02 +02:00 by sepia · 0 comments
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We should probably have names get pulled from the wshandler's name map instead of being stored in the PlayerConnection, which is ephemeral

We should probably have names get pulled from the wshandler's name map instead of being stored in the PlayerConnection, which is ephemeral
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Reference: sepia/gomoku#1
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