Refactor button box code a bit, and fix color of copy game link icon
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parent
e8bfdaaa30
commit
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5 changed files with 64 additions and 59 deletions
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@ -139,90 +139,94 @@ class GameServer {
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}
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public broadcastButtonsToPlayer(conn: PlayerConnection) {
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let buttonsHtml;
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const buttons: JSX.Element[] = [];
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if (this.gomoku.status == 'playing' && this.getPlayerColor(conn)) {
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if (this.takebackRequesterId) {
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if (this.takebackRequesterId === conn.id) {
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buttonsHtml = (
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buttons.push(
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<button id="cancel-takeback-request-button" ws-send="click">
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Cancel Takeback Request
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</button>
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</button>,
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);
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} else {
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buttonsHtml = (
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<div>
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<button id="accept-takeback-button" ws-send="click">
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Accept Takeback
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</button>
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<button id="decline-takeback-button" ws-send="click">
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Decline Takeback
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</button>
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</div>
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buttons.push(
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<button id="accept-takeback-button" ws-send="click">
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Accept Takeback
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</button>,
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);
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buttons.push(
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<button id="decline-takeback-button" ws-send="click">
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Decline Takeback
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</button>,
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);
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}
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} else if (this.drawRequesterId) {
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if (this.drawRequesterId === conn.id) {
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buttonsHtml = (
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buttons.push(
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<button id="cancel-draw-request-button" ws-send="click">
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Cancel Draw Request
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</button>
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</button>,
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);
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} else {
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buttonsHtml = (
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<div>
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<button id="accept-draw-button" ws-send="click">
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Accept Draw
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</button>
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<button id="decline-draw-button" ws-send="click">
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Decline Draw
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</button>
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</div>
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buttons.push(
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<button id="accept-draw-button" ws-send="click">
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Accept Draw
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</button>,
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);
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buttons.push(
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<button id="decline-draw-button" ws-send="click">
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Decline Draw
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</button>,
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);
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}
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} else {
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buttonsHtml = (
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<div>
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<button id="resign-button" ws-send="click">
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Resign
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</button>
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<button id="takeback-button" ws-send="click">
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Takeback
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</button>
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<button id="draw-button" ws-send="click">
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Draw
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</button>
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</div>
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buttons.push(
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<button id="resign-button" ws-send="click">
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Resign
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</button>,
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);
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buttons.push(
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<button id="takeback-button" ws-send="click">
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Takeback
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</button>,
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);
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buttons.push(
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<button id="draw-button" ws-send="click">
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Draw
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</button>,
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);
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}
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} else if (this.gomoku.status === 'finished') {
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if (this.rematchRequesterId) {
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if (this.rematchRequesterId === conn.id) {
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buttonsHtml = (
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buttons.push(
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<button id="cancel-rematch-request-button" ws-send="click">
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Cancel Rematch Request
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</button>
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</button>,
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);
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} else {
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buttonsHtml = (
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<div>
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<button id="accept-rematch-button" ws-send="click">
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Accept Rematch
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</button>
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<button id="decline-rematch-button" ws-send="click">
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Decline Rematch
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</button>
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</div>
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buttons.push(
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<button id="accept-rematch-button" ws-send="click">
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Accept Rematch
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</button>,
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);
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buttons.push(
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<button id="decline-rematch-button" ws-send="click">
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Decline Rematch
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</button>,
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);
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}
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} else {
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buttonsHtml = (
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buttons.push(
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<button id="rematch-button" ws-send="click">
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Rematch
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</button>
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</button>,
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);
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}
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}
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conn.ws.send(<div id="button-box">{buttonsHtml}</div>);
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conn.ws.send(<div id="button-box">{buttons}</div>);
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console.log(`Sent buttons for game ${this.id} to player ${conn.id}`);
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}
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