Style the title box
This commit is contained in:
parent
c112fa99cf
commit
605c111c73
|
@ -18,7 +18,7 @@
|
||||||
</head>
|
</head>
|
||||||
<body>
|
<body>
|
||||||
<div id="game-container" hx-ext="ws">
|
<div id="game-container" hx-ext="ws">
|
||||||
<div id="player-info"></div>
|
<div id="title-box" class="title-box"></div>
|
||||||
<div id="game-board" class="game-board-grid"></div>
|
<div id="game-board" class="game-board-grid"></div>
|
||||||
<div id="messages" hx-swap-oob="beforeend"></div>
|
<div id="messages" hx-swap-oob="beforeend"></div>
|
||||||
</div>
|
</div>
|
||||||
|
|
|
@ -0,0 +1,3 @@
|
||||||
|
<svg data-slot="icon" aria-hidden="true" fill="none" stroke-width="1.5" stroke="currentColor" viewBox="0 0 24 24" xmlns="http://www.w3.org/2000/svg">
|
||||||
|
<path d="m3 3 8.735 8.735m0 0a.374.374 0 1 1 .53.53m-.53-.53.53.53m0 0L21 21M14.652 9.348a3.75 3.75 0 0 1 0 5.304m2.121-7.425a6.75 6.75 0 0 1 0 9.546m2.121-11.667c3.808 3.807 3.808 9.98 0 13.788m-9.546-4.242a3.733 3.733 0 0 1-1.06-2.122m-1.061 4.243a6.75 6.75 0 0 1-1.625-6.929m-.496 9.05c-3.068-3.067-3.664-7.67-1.79-11.334M12 12h.008v.008H12V12Z" stroke-linecap="round" stroke-linejoin="round"></path>
|
||||||
|
</svg>
|
After Width: | Height: | Size: 562 B |
|
@ -1,6 +1,6 @@
|
||||||
:root {
|
:root {
|
||||||
--color-background-light-pink: #ffe0f0;
|
--color-background-light-pink: #ffe0f0;
|
||||||
--color-text-dark: #333;
|
--color-text: #333;
|
||||||
--color-game-container-bg: white;
|
--color-game-container-bg: white;
|
||||||
--color-game-container-shadow: rgba(0, 0, 0, 0.1);
|
--color-game-container-shadow: rgba(0, 0, 0, 0.1);
|
||||||
--color-board-bg: #ffefff;
|
--color-board-bg: #ffefff;
|
||||||
|
@ -23,7 +23,7 @@ body {
|
||||||
min-height: 100vh;
|
min-height: 100vh;
|
||||||
margin: 0;
|
margin: 0;
|
||||||
background-color: var(--color-background-light-pink);
|
background-color: var(--color-background-light-pink);
|
||||||
color: var(--color-text-dark);
|
color: var(--color-text);
|
||||||
}
|
}
|
||||||
|
|
||||||
#game-container {
|
#game-container {
|
||||||
|
@ -122,13 +122,12 @@ body {
|
||||||
#messages {
|
#messages {
|
||||||
margin-top: 10px;
|
margin-top: 10px;
|
||||||
font-size: 0.9em;
|
font-size: 0.9em;
|
||||||
color: var(--color-text-dark);
|
color: var(--color-text);
|
||||||
}
|
}
|
||||||
|
|
||||||
#player-info {
|
#title-box {
|
||||||
margin-top: 10px;
|
|
||||||
font-weight: bold;
|
font-weight: bold;
|
||||||
color: var(--color-text-dark);
|
color: var(--color-text);
|
||||||
}
|
}
|
||||||
|
|
||||||
#game-link-container {
|
#game-link-container {
|
||||||
|
@ -140,25 +139,20 @@ body {
|
||||||
margin-top: 20px;
|
margin-top: 20px;
|
||||||
}
|
}
|
||||||
|
|
||||||
#copy-link-button,
|
#copy-link-button {
|
||||||
#copy-success-message {
|
|
||||||
position: absolute;
|
position: absolute;
|
||||||
left: 50%;
|
|
||||||
transform: translateX(-50%);
|
|
||||||
display: flex;
|
display: flex;
|
||||||
justify-content: center;
|
justify-content: center;
|
||||||
align-items: center;
|
align-items: center;
|
||||||
top: 0; bottom: 0;
|
|
||||||
transition: opacity 0.3s ease;
|
transition: opacity 0.3s ease;
|
||||||
padding: 8px 15px;
|
padding: 8px 15px;
|
||||||
border-radius: 5px;
|
border-radius: 5px;
|
||||||
white-space: nowrap;
|
white-space: nowrap;
|
||||||
box-sizing: border-box;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#copy-link-button {
|
#copy-link-button {
|
||||||
background-color: var(--color-board-border);
|
background-color: var(--color-board-border);
|
||||||
color: var(--color-text-dark);
|
color: var(--color-text);
|
||||||
border: none;
|
border: none;
|
||||||
cursor: pointer;
|
cursor: pointer;
|
||||||
gap: 8px;
|
gap: 8px;
|
||||||
|
@ -173,7 +167,8 @@ body {
|
||||||
background-color: var(--color-success-purple);
|
background-color: var(--color-success-purple);
|
||||||
}
|
}
|
||||||
|
|
||||||
#copy-link-button img.icon {
|
img.icon {
|
||||||
width: 20px;
|
width: 1em;
|
||||||
height: 20px;
|
height: 1em;
|
||||||
|
vertical-align: middle;
|
||||||
}
|
}
|
||||||
|
|
|
@ -52,6 +52,6 @@ export function renderGameBoardHtml(
|
||||||
return boardHtml;
|
return boardHtml;
|
||||||
}
|
}
|
||||||
|
|
||||||
export function renderPlayerInfoHtml(gameId: string, playerId: string): string {
|
export function renderTitleBoxHtml(gameId: string, playerId: string): string {
|
||||||
return `<div id="player-info">You are: ${playerId}<br/>Game ID: ${gameId}</div>`;
|
return `<div id="title-box">You are: ${playerId}<br/>Game ID: ${gameId}</div>`;
|
||||||
}
|
}
|
||||||
|
|
|
@ -2,7 +2,6 @@ import { ElysiaWS } from 'elysia/dist/ws';
|
||||||
import { GameInstance } from './game/game-instance';
|
import { GameInstance } from './game/game-instance';
|
||||||
import {
|
import {
|
||||||
renderGameBoardHtml,
|
renderGameBoardHtml,
|
||||||
renderPlayerInfoHtml,
|
|
||||||
} from './view/board-renderer';
|
} from './view/board-renderer';
|
||||||
|
|
||||||
interface MakeMoveMessage {
|
interface MakeMoveMessage {
|
||||||
|
@ -109,7 +108,7 @@ export class WebSocketHandler {
|
||||||
}
|
}
|
||||||
this.connections.set(
|
this.connections.set(
|
||||||
gameId,
|
gameId,
|
||||||
connectionsInGame.filter((conn) => conn !== ws),
|
connectionsInGame.filter((conn) => conn.data.query.playerId !== ws.data.query.playerId),
|
||||||
);
|
);
|
||||||
if (this.connections.get(gameId)?.length === 0) {
|
if (this.connections.get(gameId)?.length === 0) {
|
||||||
this.connections.delete(gameId);
|
this.connections.delete(gameId);
|
||||||
|
@ -119,6 +118,9 @@ export class WebSocketHandler {
|
||||||
// Notify remaining players about disconnect
|
// Notify remaining players about disconnect
|
||||||
this.sendMessageToGame(gameId, `${playerId} disconnected.`);
|
this.sendMessageToGame(gameId, `${playerId} disconnected.`);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
this.sendTitleBoxesForGame(gameId);
|
||||||
|
|
||||||
console.log(`${playerId} disconnected from game ${gameId}`);
|
console.log(`${playerId} disconnected from game ${gameId}`);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -138,8 +140,6 @@ export class WebSocketHandler {
|
||||||
|
|
||||||
const updatedBoardHtml = renderGameBoardHtml(game, playerId);
|
const updatedBoardHtml = renderGameBoardHtml(game, playerId);
|
||||||
ws.send(updatedBoardHtml);
|
ws.send(updatedBoardHtml);
|
||||||
const updatedPlayerInfoHtml = renderPlayerInfoHtml(game.id, playerId);
|
|
||||||
ws.send(updatedPlayerInfoHtml);
|
|
||||||
|
|
||||||
if (game.status === 'finished') {
|
if (game.status === 'finished') {
|
||||||
if (game.winner === 'draw') {
|
if (game.winner === 'draw') {
|
||||||
|
@ -166,13 +166,15 @@ export class WebSocketHandler {
|
||||||
} else {
|
} else {
|
||||||
console.log(`No connections to update for game ${gameId}.`);
|
console.log(`No connections to update for game ${gameId}.`);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
this.sendTitleBoxesForGame(gameId);
|
||||||
}
|
}
|
||||||
|
|
||||||
public sendMessageToGame(gameId: string, message: string): void {
|
public sendMessageToGame(gameId: string, message: string): void {
|
||||||
const connections = this.connections.get(gameId);
|
const connections = this.connections.get(gameId);
|
||||||
if (connections) {
|
if (connections) {
|
||||||
connections.forEach((ws) => {
|
connections.forEach((ws) => {
|
||||||
ws.send('<div id="messages">' + message + '</div>');
|
this.sendMessage(ws, message);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -181,6 +183,64 @@ export class WebSocketHandler {
|
||||||
targetWs.send('<div id="messages">' + message + '</div>');
|
targetWs.send('<div id="messages">' + message + '</div>');
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private sendTitleBox(targetWs: WS, message: string): void {
|
||||||
|
targetWs.send('<div id="title-box">' + message + '</div>');
|
||||||
|
}
|
||||||
|
|
||||||
|
private sendTitleBoxesForGame(gameId: string): void {
|
||||||
|
const game = this.games.get(gameId);
|
||||||
|
if (!game) {
|
||||||
|
console.error(`Tried to send title boxes for game ${gameId}, but it doesn't exist!`)
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
const connections = this.connections.get(gameId);
|
||||||
|
if (!connections) {
|
||||||
|
console.log(`Attempted to send title boxes for game ${gameId}, but no players are connected.`)
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var message = "";
|
||||||
|
switch (game.status) {
|
||||||
|
case 'waiting': {
|
||||||
|
message = "Waiting for players...";
|
||||||
|
}
|
||||||
|
case 'playing': {
|
||||||
|
const blackTag = game.players.black ? this.playerTag(gameId, game.players.black) : 'Unknown';
|
||||||
|
const whiteTag = game.players.white ? this.playerTag(gameId, game.players.white) : 'Unknown';
|
||||||
|
message = `${blackTag} vs ${whiteTag}`;
|
||||||
|
}
|
||||||
|
case 'finished': {
|
||||||
|
switch (game.winner) {
|
||||||
|
case 'draw': {
|
||||||
|
message = "Game ended in draw.";
|
||||||
|
}
|
||||||
|
case 'black': {
|
||||||
|
message = `${game.players.black} wins!`;
|
||||||
|
}
|
||||||
|
case 'white': {
|
||||||
|
message = `${game.players.white} wins!`;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
connections.forEach((connection) => {this.sendTitleBox(connection, message)});
|
||||||
|
}
|
||||||
|
|
||||||
|
private playerTag(gameId: string, playerId: string) {
|
||||||
|
var connectionIcon = `<img src="/icons/disconnected.svg" alt="Disconnected" class="icon" />`
|
||||||
|
const connections = this.connections.get(gameId);
|
||||||
|
if (connections) {
|
||||||
|
connections.forEach((ws) => {
|
||||||
|
if (ws.data.query.playerId === playerId) {
|
||||||
|
console.log(`Connection exists for player ${playerId}`);
|
||||||
|
connectionIcon = '';
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
return `<span>${playerId}${connectionIcon}</span>`
|
||||||
|
}
|
||||||
|
|
||||||
public getGame(gameId: string): GameInstance | undefined {
|
public getGame(gameId: string): GameInstance | undefined {
|
||||||
return this.games.get(gameId);
|
return this.games.get(gameId);
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue